Ricardo de Zoete

Available for freelance

Hi, I'm Ricardo de Zoete

I design and build things people love to use.

From illustration, motion and 3D to UI/UX, design leadership, AI agents and Three.js: making digital products, games and art since 2008. Design Lead at Snappet, based in the Netherlands, and open to freelance projects that fit my schedule.

Brands I've designed for

Most of them at Mirabeau (now part of Cognizant).

What I can help with

As a freelancer, next to my role at Snappet.

Games

Six made with Sandbox Studio for The Sandbox, free to play in your browser, and three iOS games I co-created.

Halloween Game Jam 2026

Candle Crew: The Stolen Light

One night to bring back the light.

A scarecrow stole the Heart Lantern and every light in the village. Wind up your music box, wake a crew of hopping little candles, feed hungry pumpkins, burn down the thorns and face the spider and the Snuffer before dawn.

  • Adventure
  • 1 player
  • Desktop & phone
Play free

Third-person shooter

Terra Rift

The rift is open. The dinosaurs are out.

Blast your way through a blocky world where every rocket carves the terrain: fight bot squads across sky islands and a volcanic crater, ride a T-rex, and shoot your own portals with the Rift Projector.

  • Shooter
  • 1 player
  • Desktop & phone
Play free

Jelly-crowd chaos

YEET!

Crown yourself gummy king.

Grab a jelly person out of a crowd of hundreds and send it flying. Merge the same colours into ever bigger boys until one wears the crown, then fuse two kings into something unholy.

  • Physics toy
  • 1 player
  • Desktop & phone
Play free

Couch multiplayer

Ricochet Rascals

Curve the blade. Last rascal standing.

A shared-screen arena brawler: jump, strike and curve boomerang blades at your friends, with everyone on one screen and bots to fill the empty seats.

  • Arena brawler
  • Friends & bots
  • Keyboard & gamepads
Play free

Free skating

Pocket Skatepark

Ramps, rails and a whole city to roll through.

A tiny free-skating playground: push off, catch air off the ramps, grind the rails and roll out into the streets.

  • Skating
  • 1 player
  • Keyboard or gamepad
Play free

Doopies galaxy

Doopies Line Rider

Draw the line. Ride the rainbow.

A Line Rider sketchbook in the Doopies galaxy: draw rainbow lines with your mouse or finger, press play and watch a doopie roll down them toward the rainbow portal.

  • Drawing puzzle
  • 1 player
  • Desktop & phone
Play free

Earlier games

The iOS games I co-created and shipped in 2010–2013.

Selected work

Tools and apps I designed and built myself, illustration where it all started, and my collections.

Client work

Brands, products and illustration for clients: freelance next to Snappet, and the work marked at Mirabeau (2011–2016), as a junior to senior visual designer working alongside one or two art directors.

My journey

Illustrator, motion designer, 3D artist, UI/UX designer, Design Lead, and now AI and creative tech.

  1. 2008
    Paladin Studios

    Visual design, 3D modelling, interfaces and concept sketches for serious games.

  2. 2009
    RZDESIGN

    Started freelancing as a visual designer and illustrator, with mascots and illustrations for small Dutch companies.

  3. 2010
    Envato

    Began selling creation kits, illustrations, icons and fonts on GraphicRiver: 9,140 sales so far.

  4. 2010–2013
    My own iOS games

    Co-created and shipped Push Panic!, Hyper Breaker Turbo and An Alien with a Magnet: art, interface and game design, with Barry Kostjens and Lukas Hoenderdos. Featured by Apple, and a Pocket Gamer Gold Award.

  5. 2011–2016
    Mirabeau

    From junior to senior visual designer, mostly working alongside one or two art directors: rebrandings, apps and concepts for future devices, for KLM, Transavia, ING, Nationale-Nederlanden and many more.

  6. 2016
    Snappet

    Senior Visual Designer at the largest adaptive learning platform in the Netherlands.

  7. 2016–now
    Freelance

    Brands, products and illustration for Wortell, CycleMasters, Condicio, SmartLockr, Workspace 365 and more, next to Snappet and whenever a project fits my schedule.

  8. 2017–now
    Design Lead at Snappet

    Leading design for a platform used by more than 25,000 teachers and 1 in 3 Dutch primary schools.

  9. Now
    AI & creative tech

    Designing and training AI agents, building Three.js tools like MeshEdit and VoxEdit Web, games for The Sandbox, and Song Lab.

Let's work together

Need a designer who can also build? Next to my role at Snappet I take on freelance projects that fit my schedule: UI/UX, design leadership, AI and agent design, illustration and Three.js.